In The Lost Age is a similar type of monster called a Mad Plant, of which there are five separate individuals independently located and battled. In regards to its abilities Mimics can uses its available Jupiter-based attacks with a power rating of 105, its available Mercury-based attacks with a power rating of 100, and its available Venus-based attacks with a power rating of 95. Therefore, using your strongest Mars-based summon while the other three characters attack and defend normally is a completely sensible way of dealing with them. In terms of resistance, each Mimic has a Jupiter Resistance rating of 152, a Mercury Resistance rating of 127, a Venus Resistance rating of 100, and a Mars Resistance rating of 25. They also share the limitation of only being able to act once per turn.
All Mimics are visually identical in battle: they are treasure chests with eyes on their fronts and have sprouted a crablike set of limbs, with six legs and a pair of purple pincers.Įach Mimic has a unique setup of statistics and some differing moves between them, but they all share the following battle abilities: Physically attacking, casting the Sleep Psynergy to potentially put multiple targets to sleep, casting Debilitate to lower each Adept's Defense rating by 25%, and casting Psy Drain to siphon PP from a target to itself. When your party tries to open up a Mimic, it will sprout legs and attack, and a battle with the Mimic will ensue.
All Mimics are encountered and battled in similar fashion to boss battles, and are uncommon among enemies in that they are always seen in the overworld and can be battled optionally, and each member is unique and is guaranteed to drop an item.Īll Mimics in overworld mode resemble unopened treasure chests and are located in dungeons where other "normal" treasure chests are also normally found. A Mimic is a unique species of monster that is encountered individually at many different points in both Golden Sun games.